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Craft Library

The IronProse Craft Library.

Master the mechanics of fiction. Explore 70+ MFA-level writing concepts with examples, fixes, and rules—from Show Don't Tell to Chekhov's Gun.

103

Story Structure

19

Scene and story architecture.

Beat Sheet

Validate document structure against beat sheet percentages — Catalyst, Midpoint, All Is Lost.

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Character Description Density

"Too much description crammed into a sentence" and "reads like a police

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Chekhov's Gun

Track significant objects — flag "unfired guns" (introduced but forgotten) and "unloaded guns" (climax objects with no setup).

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Fichtean Curve

Flag slow setups and low crisis counts — hallmarks of a narrative lacking escalating tension.

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Genre Rules

Apply genre-specific structural checks — auto-detected from keyword clusters.

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Hero's Journey

Detect monomyth beats and flag missing stages in the Hero's Journey archetype.

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Momentum

"The middle drags" and "I lost interest" are the most common pacing critiques

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Narrative Levels

Detect embedded narratives — flashbacks, dreams, stories-within-stories — and flag unclosed ones.

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Point of View

Detect POV shifts within scenes — unintentional switching between first and third person.

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Promise / Payoff

"Setup that goes nowhere" and "foreshadowing without payoff" appear in 3.0%

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Scene Grounding

Detects "White Room Syndrome" — scenes where dialogue or action happens with no spatial or temporal context.

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Scene Health

Evaluate scenes against the Story Grid's Five Commandments.

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Scene Transitions

Detects abrupt scene, time, and location shifts that may disorient the reader.

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Scene–Sequel

Detect unbroken runs of action scenes or reflective sequels using Dwight V. Swain's framework.

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Story Bible

Check for internal contradictions in character attributes and scene lighting/time of day.

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Structure

Analyzes document structure — chapter/section organization and narrative coherence.

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Tension & Stakes

Flags scenes with zero conflict, consequences, questions, or internal tension.

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Ticking Clock

Detect deadlines introduced in the narrative and flag when urgency fades.

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Unreliable Narrator

Detect contradictions between a first-person narrator's claims and their actions.

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Uncategorized

32

Action Beat Imbalance

Flags scenes where over 80% of dialogue paragraphs include a micro-action beat (nodded, sighed, shrugged).

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Adverb Dialogue Tag

Flags dialogue tags with -ly adverbs ("he said angrily").

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Cliché Simile

Flags overused similes like "cold as ice" or "quiet as a mouse."

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Conjunction Flood

Flags paragraphs where over 40% of sentences start with coordinating conjunctions (And, But, So).

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Dialogue Homogeneity

Flags scenes where all characters speak in uniform-length dialogue lines.

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Emotion Naming

Flags tell-verb + emotion-word patterns that name emotions instead of showing them.

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Exposition in Dialogue

Flags "as-you-know-Bob" dialogue where characters tell each other things they already know.

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Floating Body Parts

Flags sentences where body parts perform actions independently of their owners.

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Ghosted Characters

Flags characters who are introduced early in a scene but vanish for 800+ words without mention.

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Hedging Language

Flags narrative paragraphs with 3+ hedge words (seemed, somewhat, quite, rather).

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Inanimate Usurpation

Flags scenes where inanimate objects are grammatical subjects more often than characters.

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Left-Branching Overload

Flags sentences where too many words appear before the main subject and verb, exhausting the reader's working memory.

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Monologue Excess

Flags single dialogue paragraphs exceeding 150 words.

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Motivation Transparency

Flags long scenes with no indication of character motivation or intention.

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Name-Dropping

Flags dialogue that uses a character's name when only two characters are in the scene.

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Paragraph End-Weight

Flags paragraphs that end on weak, low-energy words like prepositions or pronouns instead of strong nouns or verbs.

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Participle Swarm

Flags sentences with multiple simultaneous "-ing" actions or "as/while" constructions that imply physically impossible concurrent actions.

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POV Slippage

Flags third-person limited scenes where non-POV characters' internal states are described.

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Prepositional Centipede

Flags sentences with 4+ consecutive prepositional phrases, creating telescoping descriptions that are clunky and hard to visualize.

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Prop Permanence (Coffee Cup Tracker)

Flags objects that characters pick up but never put down within a scene.

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Psychic Distance Oscillation

Flags abrupt jumps between close and far narrative distance without transition.

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Question Clustering

Flags 3+ consecutive rhetorical questions in a paragraph.

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Said Avoidance (Saidism)

Flags exotic speech verbs that draw attention to themselves.

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Scene Transition Whiplash

Flags scenes that end with fewer than 15 words before cutting to the next scene.

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Sensory Imbalance

Flags scenes that rely on a single sense (usually sight) for 80%+ of sensory language.

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Setting Amnesia

Flags long scenes that never reference a physical location.

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Subject–Verb Chasm

Flags sentences where the main subject and its verb are separated by 10+ words, forcing the reader to hold the subject in working memory too long.

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Talking Heads

Flags 6+ consecutive dialogue paragraphs without narrative grounding.

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Tautological Pairs

Flags redundant verb + body-part combinations where the verb already implies the body part involved.

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Teleporting Actor

Flags characters who are present in one scene but appear in a different location without an exit transition.

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Temporal Marker Absence

Flags long scenes that lack any time-grounding references.

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Tense Drift

Flags narrative paragraphs where verb tense shifts between past and present.

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